Stardew Valley Review
I wrote this review for Tragic Wardrobe.com! So please go check out her site as well!
Stardew Valley is an indie farming simulation role-playing game that was released on February 26, 2016 by publisher Chucklefish Games. The game quickly became an internet hit selling over a million copies in just two months. The game is currently limited to Windows PC (available in the Steam store), however the game’s creator, Eric Barone, is in talks of bringing the game to consoles, according to MCVUK.
So why has this little indie game become an internet darling?
The story line is pretty simple, you take the role of a character trying to get away from the boring office life (I can relate!) and so you move into your grandfather’s dilapidated farm in a small village called Stardew Valley. It’s your job to build up the farm and to manage it. You have to manage your character’s time and energy levels as you clear land, plant and tend to crop, raise livestock, craft goods, mine for ores, and engage in social activities. I’ve read online that you can romance one of the non-player characters (NPC) villagers, but I have yet to experience that. In fact one of the NPC villagers that I was thinking about romancing actually ended up dating someone else in town (story of my life). The game is pretty open ended at this point.
The thing that immediately caught my attention with this game is the look of it. That pixelated look reminds me so much of the video games I played as a kid (Earthbound, Pokemon, etc.). I loved the idea of customizing my farm and tending to my animals and crops. You definitely find yourself having a daily route in the game. My route went like this: my character wakes up, checks the t.v. (great way to learn new recipes), tends to the crops and animals, checks the village message board for quest postings, mine or fish (depending on the remaining energy levels). The game saves every time your character goes to bed. It’s a pretty relaxing casual game.
The one part of the game that I was surprised I liked so much was the mining. It’s like dungeon levels in other RPGs. The cave has 120 levels and each one is filled with unique creatures (that you have to fight off) and mining ores. The cave really helps breaks a part the daily route that the rest of the game sets up. It’s also a nice challenge to try and get to the bottom of the cave.
The part of the game that frustrated me the most was fishing. I almost wanted to give up on the game because of it. The best advice I could give to a newbie fisherman in Stardew Valley is to not give up and to fish at the little pond between the Wizard’s Tower and Marnie’s Ranch. I found the fish were easier to catch there than anywhere else and so that will helped leveling up my fishing skill.
Overall, Stardew Valley is a very casual game. If you have played the game, Harvest Moon, then Stardew Valley should seem familiar to you. At the heart of it, Stardew Valley is about making the most out of your day and building relationships with your community.
So what’s in the future for Stardew Valley? There are rumors of a 4-player co-op mode is in development that would allow players to manage the farm together. No word yet on when this could be available.
Have you played Stardew Valley? Let us know what you think about it in the comments below.